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Electronic Gaming Podcast | Copyright and Trademark - Aaron Hendelman and Gary Greenstein

JD Supra Law

Join Wilson Sonsini Partners Aaron Hendelman and Gary Greenstein as they dig into how copyrights and trademarks can implicate games and gaming companies. By: Wilson Sonsini Goodrich & Rosati

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Section 230 Preempts Game User’s Lawsuit Over Game Moderators’ Behavior–Quinteros v. Forge of Empires

Technology & Marketing Law Blog

.” The plaintiff, Penny Quinteros (a/k/a TwoCents), claims she became addicted to the game. She played the game virtually every day from 2016-19–over 10,000 hours worth–and spent over $9,000 on in-game transactions. Eventually, it appears the game restricted her access. The court dismisses them all.

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Sunday Surprises

The IPKat

The event is designed to encourage interactive discussions among participants through panel debates, with each of them covering 4 or 5 key topics related to each specific sector. While priority will be given to IP law, the conference will also consider abstracts from all disciplines of law and gaming.

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Blow to AI, Clarity for Humans: Key Insights from the DABUS Rulings

IP Watchdog

It was one of the hot topics in patent law during those last few months before the pandemic. It’s time to relegate this parlor-game discussion to the same recycle bin as Beeple’s non-fungible token (NFT), The Tiger King, and so many other viral distractions. Or, perhaps, not so fast.

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Journey Through “Januarys” on SpicyIP (2005 – Present)

SpicyIP

Without further ado, here’s what I found in the Januarys: Virtual World, Gaming, and IPs: Sifting through January pages, a decade-old post by Deepshikha Malhotra caught my attention, discussing Property Rights in the Virtual World. The question of ownership in the virtual world, particularly in video games, has long been debated.

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Still No “RKO” for Copyright Law After US Court’s Damage Award in Randy Orton Tattoo Dispute

IPilogue

Orton’s likeness was licensed through defendant WWE to defendant Take-Two Interactive Software, a video game publisher. Since 2005, Take-Two has owned the video game developer that produces the popular WWE 2K series of pro wrestling sports simulation video games.

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NFTs and Intellectual Property: What IP Owners and NFT Creators Need to Know

Intellectual Property Law Blog

Everything is being tokenized these days, including art, games, collectibles and much more. To learn more about this topic, read our whitepaper: NFTs and Intellectual Property: What IP Owners and NFT Creators Need to Know. The record prices being fetched have created an NFT frenzy.