Remove topics virtual-currency
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UK Regulator Issues New Guidance on In-Game Advertising

IP Tech Blog

Virtual currency is staple fodder in the world of gaming in order to purchase more “lifes”, items of assistance or time to complete a level. Now, increasingly, game developers are also providing opportunities for players to reach into their real world wallet and purchase virtual currency.

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If TOS Formation Fails, Bad Legal Outcomes Are Likely to Follow–Doe v. Roblox

Technology & Marketing Law Blog

This case involves Roblox, a virtual world. Roblox has an in-game currency, Robux. Users can manufacture virtual items in-game, and other users can buy those items using Robux, with Roblox taking a cut of the transactions. Lots of academics and bloggers wrote about the topic, but we had very few actual court cases addressing it.

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UK Regulator Issues New Guidance on In-Game Advertising

LexBlog IP

Virtual currency is staple fodder in the world of gaming in order to purchase more “lifes”, items of assistance or time to complete a level. Now, increasingly, game developers are also providing opportunities for players to reach into their real world wallet and purchase virtual currency.

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Journey Through “Januarys” on SpicyIP (2005 – Present)

SpicyIP

Without further ado, here’s what I found in the Januarys: Virtual World, Gaming, and IPs: Sifting through January pages, a decade-old post by Deepshikha Malhotra caught my attention, discussing Property Rights in the Virtual World. While the terms like virtual reality, AI, etc., Relevant here are Arun C. Well … not really!

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Section 230 Preempts Game User’s Lawsuit Over Game Moderators’ Behavior–Quinteros v. Forge of Empires

Technology & Marketing Law Blog

She played the game virtually every day from 2016-19–over 10,000 hours worth–and spent over $9,000 on in-game transactions. She also claims that she was harassed by in-game moderators who are “volunteers” but compensated with extra in-game privileges and currency. Case citation : Quinteros v. LEXIS 55640 (W.D.

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Osgoode Emerging Technology Association Panel with Professors Allan Hutchinson and Jon Penney

IPilogue

Despite the fast-approaching exam season, the virtual event had an excellent turn-out of students and legal community members. The panel garnered traction preceding the event, with participants eagerly sending in questions on topics ranging from cryptocurrency concerns to the future of non-fungible tokens (“NFTs”).

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IP Protection of NFTs: A Comparative Look at the US and China

IP Tech Blog

Given that the Chinese government prohibits the transaction of virtual currencies, the Chinese market and users had to change this translation to avoid referring to crypto currencies as that could make NFTs illegal. For more details on the topic of design and the metaverse in China see our previous blog post.

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