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Copyright implications of Augmented Reality for cultural goods – Part 1

Kluwer Copyright Blog

The creation of AR experiences may involve acts of reproduction and communication to the public that have potential copyright implications. AR can concern two categories of cultural goods – those that are in the public domain and those embedding a copyrighted work of art. . (i) i) Public domain works.

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Taking the Mona Lisa Effect from Illusion to Reality: Enhancing the Museum Experience with Augmented and Virtual Reality

JIPEL Copyright Blog

Perhaps one of the most salient legal issues is whether there is copyright infringement or a violation of the Visual Artists Rights Act of 1990 (“VARA”) in the virtual modification (e.g., addition of written or pictorial elements) of a work not in the public domain and/or where the creator is still alive.

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A Brief Thematic Review of Non-Fungible Tokens and their Copyright

IP and Legal Filings

An illustration of this idea is that, unless the owner of the copyright expressly grants such a right in writing, a buyer of a sculpture only receives the right to exhibit it, not to make copies of it or derivative works. It is possible for someone to print the NFT while posing as the author of the piece.